Welcome to PlayGo, a comprehensive tool for behavioral, scenario-based, programming, built around the language of live sequence charts (LSC) and its Java derivative, and the play-in/play-out methods for programming and execution.
PlayGo is intended to provide extensive support for the vision of "liberating programming"
A description of the LSC language and the basic research underlying PlayGo can
be found in D. Harel and R. Marelly, Come, Let's Play: Scenario-Based Programming Using LSCs and the Play-Engine.
The Java version is described in  .
- About PlayGo
- Language & Concepts
- PlayGo Feature List
- PlayGo Screenshots
- PlayGo Demos
- PlayGo Examples
- Download PlayGo
- Getting Started with PlayGo
- PlayGo HowTo...
- The Tracer, a prototype tool for scenario-based trace visualization and exploration.
- The LSC Compiler, a compiler for multi-modal UML sequence diagrams.
E-mail us to: firstname.lastname@example.org
- D. Harel, A. Marron and G. Weiss, "Programming Coordinated Scenarios in Java", Proc. 24th European Conference on Object-Oriented Programming (ECOOP 2010), 2010
- D. Harel, A. Marron and G. Weiss, "Behavioral Programming", Comm. Assoc. Comput. Mach., to appear